They're random, baby














The Halo Story


News Archive


January 24, 2009

The latest Bungie Weekly Update has revealed new information on the timeline of Halo 2 and Halo 3 in relation to our new favourite ODST - the Rookie. We'll get this on our timeline . . . eventually . . . but until then why don't you mosey on down to the forum where MELEE isn't entirely happy with some explanations.

MELEE writes:

October 20: New Mombasa, Kenya is destroyed by the Slipstream Space Rupture Backlash from the Prophet of Regret's ship.

November 2: The Prophet of Regret's ship and In Amber Clad arrive at Delta Halo. Prophet of Regret liquidated by SPARTAN-117.


Am I alone in thinking these two dates seem a lot further apart than anticipated? I always thought that after the clad followed regret's ship through slipstream that they arrived at Delta halo the same day...the same hour even. Now they do say Nov 2 is the date that they "arrive" at delta halo, which might imply the date they placed their feet on the ring, but again I assumed this was all taking place the same day in a short amount of time.

Correct me if I'm wrong, and I've no doubt you shall, but have we ever seen slip-space travel inside the games. Have we ever walked a ship travelling in slip-space? Perhaps there's something we don't know.

permalink | UNSC Forces

-Jillybean


The Rookie is attracting speculation already, with VidBoi thinking he might get some girly action. The discussion prompted observation of fingers, a little bit of politics and . . . er . . . a little bit of fervent hope.

permalink | UNSC Forces

-Jillybean


Upon the Bungie Weekly Update Son of MacPhisto ponders . . . and FyreWulff answers

writes:

Son of MacPhisto

'There are no Elites to fight in Halo 3: ODST.'

I don't see the words 'or fight with.' Tee hee! :D


FyreWulff:
Hrm. Maybe they could actually write the co op elites (Thor and Uzi) into the story near the end?

Given the new information in the timeline - would this mean that our two Co-Op Elites are betraying the Covenant before the schism?

permalink | Treachery

-Jillybean


On the forums Vincent does some maths

Vincent writes:

Since Bungie were obliging enough to give us some numbers (albeit vague ones), I thought I'd try and work out a rough idea of it's deceleration. Fair warning: several assumptions from this point on.

We are given that the dreadnough takes 9 days (777600 seconds) to get to Earth.

It "arrives in the sol system" - I'll assume for now it starts at the edge of the system, which I'll put at just past the kuiper belt, or about 50AU (50 x 149.60 x 109 metres) away.

It then proceeds to Earth at "near relativistic speeds" - call it .99c (0.99 x 3.00 x 108 metres/second) for now, but could be much lower - I'll assume it starts at that speed and decelerates uniformly the whole distance.

----Warning: maths to follow!----

We can work out acceleration with the formula s=ut+½at², where s=distance, u=initial speed, t=time, and a=acceleration. So:

50 x 149.60 x 10^9 = (0.99 x 3.00 x 108 x 777600) + (0.5a x 777600²)
7480000000000 = 230947200000000 + 302330880000a
-223467200000000 = 302330880000a
a = -739ms-2

----End maths----

What this tells us is that, assuming all assumptions are correct, the dreadnought would have had to decelerate at 739ms-2, or 75 times the force of gravity.

You can of course change this number by changing the speed we assume it to start at, the distance it travels, etc. - this is merely an idea of the kind of numbers we're talking about.

Though I do wonder why Truth took almost twice as long getting to Earth as he did travelling from High Charity...

I am assured that you, loyal reader, will be more content to double check that maths. Perhaps you'll have an answer for Vincent's final question. I, on the other hand, will continue the search of the graveyard that is your speculation.

permalink | The Covenant

-Jillybean


January 22, 2009

Old news but always good news - Stephen Loftus has posted a new article. It's as close to the bible as you're likely to get . . .

permalink |

-Jillybean


Leviathan and Stephen Loftus were chatting away on the forums and brought up this theory:

writes:

One thing that I always thought was strange was the fact there was a lake there [at the TRAXUS Complex] at all, especially one that would have been large enough and connected enough to give reason for the shipping seaports we played through. I wonder if Bungie's invention of the lake has anything to do with the theories (unless a Bungie artist talked about it, I can't remember) about there being a huge rise in sea level, hence the old, large sea walls in Mombassa... Maybe there was a very dynamic change in the landscape with that sea rise (if there was one) which led to Voi being connected to the sea. - Leviathan

Enough evidence supports things of that nature. The Global Water Campaign info on the "Ghost Town" map, Kilimanjaro meltwater, the severe cut into the Mombasa island to create more docks and piers, the sea walls as you mentioned... - Stephen Loftus

permalink | Humans

-Jillybean


January 11, 2009

Sergeant Johnson's Flood immunity

Andrew sent us a bunch of possible reasons why the higher-ups of the UNSC might have revoked Sergeant Johnson's Flood immunity.

Andrew Clapp (aerowolf82@gmail.com) writes:

I was just reading the posts about Sargent Johnson, and the one about Johnson's immunity being revoked intrigued me for a couple of reasons.

Spoilers!!

1. We know from Halo 3 that Johnson dies by the hands of Guilty Spark. Part of the reason for their getting rid of Johnson's immunity to flood could correspond with the flood DNA that was in his body. Without it, he can't regenerate, which enabled him to die.

2. Even if his flood DNA was still active, Guilty Spark's laser is basically a suped up Sentinel laser...which, we have all been told many, many times by guilty spark himself (evil library!) that the weapons are specifically calibrated to target and destroy flood. There goes Johnson's regeneration anyway.

3. There is a glitch where you can keep Johnson alive though the guilty spark encounter in Halo 3. (the cutscene counts him as there even though he's not, then he's still there when you leave). If Johnson is not protected, he can get infected and turn into a combat form (beware if you didn't take away the laser from him!). Here's a youtube link: http://www.youtube.com/watch?v=fA_tJrelaIE&feature=related. Of course, this doesn't happen in "normal" gameplay.

End Spoilers!!

Anyway, I found these facts interesting, but to build on the first reason of ascendant justice's post...ONI can't replicate Johnson's symptom even if they wanted to, as Master Chief destroyed the only copy of the evidence in First Strike. It was given to him to choose which report to give Command when he got back, and he chose to give them the one without the report on Johnson. And especially now that he's dead...there's no way they could use the information anyway.

Anyway, just some possible reasons why Bungie could have revoked his immunity.

There goes the only human being known to be infected by the Flood and make it through in one piece.

permalink | Sergeant Johnson

-UNSC Trooper



Monthly News

Dec 69 | Jan 02 | Feb 02 | Mar 02 | Apr 02 | May 02 | Jun 02
Jul 02 | Aug 02 | Sep 02 | Oct 02 | Nov 02 | Dec 02 | Jan 03
Feb 03 | Mar 03 | Apr 03 | May 03 | Jun 03 | Jul 03 | Aug 03
Sep 03 | Oct 03 | Nov 03 | Dec 03 | Jan 04 | Feb 04 | Mar 04
Apr 04 | Jun 04 | Jul 04 | Aug 04 | Sep 04 | Oct 04 | Dec 04
Jan 05 | Feb 05 | Mar 05 | Apr 05 | May 05 | Jun 05 | Jul 05
Sep 05 | Oct 05 | Nov 05 | Dec 05 | Jan 06 | Feb 06 | Mar 06
Apr 06 | May 06 | Jun 06 | Jul 06 | Aug 06 | Sep 06 | Oct 06
Nov 06 | Dec 06 | Jan 07 | Feb 07 | Apr 07 | Aug 07 | Sep 07
Nov 07 | Jan 08 | Apr 08 | May 08 | Jun 08 | Jul 08 | Aug 08
Sep 08 | Oct 08 | Dec 08 | Jan 09 | Feb 09 | Mar 09 | Apr 09
Sep 09 | May 10 | Jun 10 | Aug 10





bungie.org