Michael Zarzour (firstname.lastname@example.org) writes:
I've had a few thoughts about the reasoning behind containing the flood, the weather patterns on Halo, and the ability of Halo to destroy such a large volume of space. It is perhaps that the Forerunners realized that it was futile to try and destroy the flood (just as it is very hard to rid anything completely of viruses or bacteria) and resorted to destroying any possibility of their spreading. The constantly varying and harshe weather conditions of Halo gives us insight at an attempt to make Halo hard to live on (for any possible hosts). The vegetation, oceans, and atmosphere would all contribute to making Halo a turbulent place, and the lack of animal life (or the removal of animal life from the origional concepts of the game) leads me to believe that although it is "possible" to live on Halo, it was designed to halt any attempt of a permanent colonization. If infact, a species of "flood-worthy" biomass were to stumble upon the planet, the self destruction would be sort of a "damn, now look what I have to do because of you" reaction; taking out the potential hosts, severely weakening the flood, and removing almost all possibilities for the remaining flood to find any nearby hope for furthur reproduction.
That would be a pretty severe reaction. ;-) But, an interesting idea nevertheless. I don't think we've seen a completely satisfactory explanation of the "inclement weather," although I feel that such an explanation would somehow have to include the mention of the Flood and their efforts to alter the atmosphere. Any thoughts? ;-)