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August 26, 2004

Zanzibar, and beyond!

In response to questions concerning the playable multiplayer at this year's E3 convention, Pete Parsons had these pertinent remarks:

"...there's huge amounts of care that goes into putting [the levels] together. Contextually, we were playing in a piece of New Mumbasa [sic]. This was one of 49 power stations that was actually brought online in the 23rd century and was then decommissioned. We want to make sure that there's a history there, that there's a sense of place there."

While it comes as no surprise that Bungie would try to add as much history and depth as possible, it is worth noting that this level of historical detail and contextual flourish is significantly greater than that given to the first game's multiplayer arenas.

Will the trend continue? Will this info be concrete enough to be incorporated into, or shed light on, the other 'canon' materials? Time will tell...

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-Finn




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